DalekenMUD 1.12 documentation.
Updated 7 June 2000. |
Creating a new Clan, Guild or Order |
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When examining a proposal for a new Clan, Guild or Order, please ensure that the following are correct.
The reason for the clan must be valid and significant, we don't want a whole lot of small, one-person clans about so ensure that the leader has solid backing. Also don't be too willing to give out clans to the first person who asks, maybe make a quest in order to become the leader of the clan and you could limit the number of clans given out to one per month and award players for creativity in their clan histories. The basic idea is, clans will become significant institutions, but they could just as easily turn into a farce, thus make it hard to create a clan, and encourage those leaders to make it hard to join their clan.
-- Symposium
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